I feel dirty siding with either one though near the start of nameless isle you have some choices.
Dos2 black ring captain.
Last go to x.
He tells the captain to let you pass.
Speak to paladin thom and receive your reward.
Celebrating their various misdemeanors but not.
Dunno what would have happened otherwise.
Use the message written in the captain s log to open the locked door ahead.
Help the paladins survive the ambush.
Killing the black rings after persuasion nets the same xp as killing all of them right at the get go.
The 3 black ring members are worth 55 800xp each and the sallow man is worth 97 650xp making it a grand total of 265 050xp.
The captain s jaunty hat is inside the cabin.
198 and enter the cave.
Initially the descendents of the league of the damned s remnants following the assault on rivellon in 611 ad their predecessors considered them to be weak in comparison to the league.
Pass another persuasion check with sech to earn his captain s jaunty hat and captain s dexterous heels.
First instinct was that since the magisters were our captors jailing us in act 1.
Unlocks come back kid.
Dark dealings in the blackpits walkthrough.
Save the black ring prisoners from being executed by the magisters optional.
Also if you head deeper into the sallow man s lair you will come face to face with windego.
Dispatch a war owl to the paladins.
The chest itself contains the captain s log.
The captain s capricious mastery is restored with a complete set boosting the armour s level to 8.
If you haven t sided with the magisters you can claim that you re a lone wolf which will let you freely enter the camp.
Captain s soul jar can be found in quest the vault of braccus rex dark cavern.
Find evidence of what the white magisters have been doing in the excavation site.
Magic armor 44.
Northeast of the dragon beach there s a new cave.
Talk to the black ring captain when you re there and ask him to move the camp.
You will need a code to unlock the door inside it.
I don t really think there s a good or bad here its all gray area they re both kinda evil but have their understandable motivations both think they re doing the right thing which makes for the best villains.
If you manage to save the named guy not sure if the other 2 are important you can find him again on the nameless isle in the black ring camp near their ship at the orcish temple.
If your persuasion is high enough you will be able to convince him to move out.
The black ring are a collective of dark mages aligned to damian the adopted son of lucian and host to part of the soul of lord of chaos.